Spectra 2

Universe: Gamma

Story: Galactic Conquest (and associated stories)

First seen: Don't remember

Type: Multi-role spaceship

Year(s): 2289 or so

Crew: 25-150

Passengers: 100-3500, depending on type

Top Speed: Warp 7, can access hyperspace

Weapons: Several heavy lasers and smaller turrets, two Mega Guns

Defence: Standard shields

Capacity: 65,000 tons (cargo version)

Length: 550m

Width: 110m

Height: 135m

Fuel Type: Fuel slugs

General Info:

A much-upgraded version of the venerable Spectra, produced primarily as a more military-focused ship, thanks to the pressures of the Starkill war. Civilian versions were also produced, however.

Variants:

Military - Beefed-up shields, a hangar to carry a fighter squadron (dedicated carriers could take two), space for troop transport and, most importantly, two mega guns. These mighty weapons ended many a battle.

Passenger - Like a luxury liner in space, kept the strong shields, but had larger cabins for guests than the original Spectra.

Cargo - Lots of empty space! Some kept their lighter weapons, if travelling to piracy-heavy areas.

Hospital - Replaced guest cabins with hospital wards, and extra teleporter rooms for quick evacuations. The fighter hangers of the military version were retained, with a fleet of "ambulance" shuttles.

Explorer - Replaced most of the weapons of the military versions with sensors and scientific equipment. A few of them retained one mega-gun for any possible dangers.

Origin / Inspiration:

I made a more "streamlined" Spectra, because that makes it more futuristic, and therefore cool. The introduction of Mega Guns did result in several pretty formulaic stories where a battle is fought basically just as a delaying tactic while the mega guns "charge up", then they fire and destroy the enemy's mothership in one shot, If they just kept them charged up and ready all the time, they could end battles in about 20 seconds.

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